Real diving
Air, buoyancy and decompression that work like the real thing. Every dive is a balance of air, depth and nerve.
01The game
A remote tropical bay. A weathered research vessel at anchor. A reef full of life. Descent: Into the Abyss is an open-world diving game grounded in real dive science and real marine life.
And the deeper you go, the less the ocean follows the rules.
That's all we're saying for now.
02The pitch
Air, buoyancy and decompression that work like the real thing. Every dive is a balance of air, depth and nerve.
Reefs, caves, wrecks and walls that drop into the dark, in a world you dive freely.
The deeper you go, the less the ocean follows the rules. What's down there, we're not saying yet.
04Questions
There's no release date yet. We'll announce a release window when we're confident we can hit it.
PC, with a Steam release planned. No other platforms have been announced.
No. Descent: Into the Abyss is a new, original game by Ravix Games and isn't connected to any other game called Descent.
It's being built as a single-player game first. Co-op isn't confirmed.
Very, where it matters: gas use, buoyancy and decompression are simulated using the Bühlmann ZHL-16C model that real dive computers use.
Not yet, and we'll always say so. Everything we show is labelled as concept art, prototype or filmed in Unreal Engine 5.
Join our Discord and sign up to the newsletter. That's where dev logs, first looks and playtest invitations go first.
Yes. You're welcome to use what's on this page and on our press page, with credit to Ravix Games.
◆First access
Most of Descent: Into the Abyss is under wraps for now. Dev logs, first looks, artwork and playtest invitations go to our Discord and newsletter first.
Newsletter Ravix Games
First looks and playtest invitations, about once a month. Unsubscribe any time.